


It’s immediately striking and yet it fails to shake itself up in a meaningful way past the opening moments. The other side is awash with rusted, clay-like environments that emphasise the rot that manifests from the absence of human touch. It’s a novel concept that immediately echoes Konami’s Silent Hill franchise with its dark colour palette. Players can explore two different planes of reality at the same time, leading to some fascinating puzzles.An ambitious survival horror that takes influence from classics such as Silent Hill and Resident Evil.She’s the only one who can stop it, partly because Marianne has the ability to glimpse into the afterlife, communicating with lost souls to help them move on to the other side.īloober Team takes inspiration from survival horror classics with mixed results The Medium follows a young girl known as Marianne, as she finds herself summoned to an abandoned holiday resort in the Polish countryside, spurred onward by a mysterious phone call begging her to stop a deadly, unknown force. It has explored classic franchises, original stories and a rich variety of settings with mixed results, but the company’s now tackling its biggest project yet with The Medium. The Medium is a psychological horror game that takes clear inspiration from genre classics such as Silent Hill and Resident Evil, but often fails to solidify a meaningful identity of its own.īloober Team is a development studio that prides itself on creating bold, unorthodox horror experiences that make the player feel uneasy, and its back catalogue is concrete proof of such an achievement.
#The medium game review series#
Platforms: PC, Xbox Series X, Xbox Series S.
